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	<title>Comments on: Week 7 &#8211; Final Push</title>
	<atom:link href="http://www.willk.com/am_blog/2005/11/05/week-7-final-push/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.willk.com/am_blog/2005/11/05/week-7-final-push/</link>
	<description>(also available for immediate hire!)</description>
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		<title>By: Irene</title>
		<link>http://www.willk.com/am_blog/2005/11/05/week-7-final-push/comment-page-1/#comment-11</link>
		<dc:creator>Irene</dc:creator>
		<pubDate>Thu, 10 Nov 2005 15:57:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.willk.com/am_blog/index.php/2005/11/05/week-7-final-push/#comment-11</guid>
		<description>Hahaha, so I laughed out loud with the cauldron idea. That one&#039;s pretty original and it would look awesome when you pulled it off. The only thing I&#039;m concerned about is whether dealing with smoke effects might detract too much from your animation time, but then again, the puking alone would be entertaining enough. Smoke could come later as icing on the cake when you&#039;ve got time. Or you might just be an FX or particle effects guru ~ I don&#039;t know :)

Ooh, and great ideas for the push animation. One thing did bug me though ~ somewhere around the 120s (sorry, can&#039;t frame-by-frame on this computer), his feet are sliding as he&#039;s actually pushing the box up the slope. I&#039;m not sure whether that&#039;s physically correct, but regardless, it looks kind of strange. It might look more natural to separate those two things. Just a thought though.

Ok, I&#039;ve gotta go check out your workspace now and see which idea you ended up going with for the emotion test :)</description>
		<content:encoded><![CDATA[<p>Hahaha, so I laughed out loud with the cauldron idea. That one&#8217;s pretty original and it would look awesome when you pulled it off. The only thing I&#8217;m concerned about is whether dealing with smoke effects might detract too much from your animation time, but then again, the puking alone would be entertaining enough. Smoke could come later as icing on the cake when you&#8217;ve got time. Or you might just be an FX or particle effects guru ~ I don&#8217;t know <img src='http://www.willk.com/am_blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Ooh, and great ideas for the push animation. One thing did bug me though ~ somewhere around the 120s (sorry, can&#8217;t frame-by-frame on this computer), his feet are sliding as he&#8217;s actually pushing the box up the slope. I&#8217;m not sure whether that&#8217;s physically correct, but regardless, it looks kind of strange. It might look more natural to separate those two things. Just a thought though.</p>
<p>Ok, I&#8217;ve gotta go check out your workspace now and see which idea you ended up going with for the emotion test <img src='http://www.willk.com/am_blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: John doublestein</title>
		<link>http://www.willk.com/am_blog/2005/11/05/week-7-final-push/comment-page-1/#comment-10</link>
		<dc:creator>John doublestein</dc:creator>
		<pubDate>Thu, 10 Nov 2005 13:42:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.willk.com/am_blog/index.php/2005/11/05/week-7-final-push/#comment-10</guid>
		<description>hey Will, definetly the puking animation.  One of my freinds here at SCAD just finished a three minute 2D animation all about puking.  Basically it&#039;s people in different situations who start puking...for no reason at all.  It&#039;s hilarious, but your cauldron idea is even better.  In fact, if you dont do it, I&#039;m going to steal it...and sell it to him...and give you 0% of the cut.  How do you like that?  You&#039;ve been warned.  Dont worry about smoke effects, you&#039;re a maya master, you can handle it.  Good luck!

           -John Doublestein</description>
		<content:encoded><![CDATA[<p>hey Will, definetly the puking animation.  One of my freinds here at SCAD just finished a three minute 2D animation all about puking.  Basically it&#8217;s people in different situations who start puking&#8230;for no reason at all.  It&#8217;s hilarious, but your cauldron idea is even better.  In fact, if you dont do it, I&#8217;m going to steal it&#8230;and sell it to him&#8230;and give you 0% of the cut.  How do you like that?  You&#8217;ve been warned.  Dont worry about smoke effects, you&#8217;re a maya master, you can handle it.  Good luck!</p>
<p>           -John Doublestein</p>
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		<title>By: boon yik</title>
		<link>http://www.willk.com/am_blog/2005/11/05/week-7-final-push/comment-page-1/#comment-9</link>
		<dc:creator>boon yik</dc:creator>
		<pubDate>Thu, 10 Nov 2005 12:04:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.willk.com/am_blog/index.php/2005/11/05/week-7-final-push/#comment-9</guid>
		<description>hey will,

i&#039;m not too sure about the &quot;no one likes you&quot; scenario. It&#039;s an interesting acting scene. But I can&#039;t really imagine any wacky fun stuff that could involved stewie. maybe  have him go thru all sort of crazy poses to try to pull the sigh down? the rejected pose could be interesting too.

u might need to spend quite some time doing smoke effects if you&#039;re going for the chauldron idea. i&#039;m looking forward to the photorealistic puke.

the show-off scenario could be interesting if you can really make stewie look like an idiot trying to show off. he doesn&#039;t have a toungue right? i think have his tongue dangling out like a wolf as he runs would be funny. heh.

as for the ball scenario, i&#039;m lookng forward to see some painful animation. i think it would be interestng if you can successfully show stewie in extreme pain in the last pose (such that the audeince says &quot;ouch&quot; automatically).

so i think u may consider the ball scenario or the show-off scenario. just my 2 cents.</description>
		<content:encoded><![CDATA[<p>hey will,</p>
<p>i&#8217;m not too sure about the &#8220;no one likes you&#8221; scenario. It&#8217;s an interesting acting scene. But I can&#8217;t really imagine any wacky fun stuff that could involved stewie. maybe  have him go thru all sort of crazy poses to try to pull the sigh down? the rejected pose could be interesting too.</p>
<p>u might need to spend quite some time doing smoke effects if you&#8217;re going for the chauldron idea. i&#8217;m looking forward to the photorealistic puke.</p>
<p>the show-off scenario could be interesting if you can really make stewie look like an idiot trying to show off. he doesn&#8217;t have a toungue right? i think have his tongue dangling out like a wolf as he runs would be funny. heh.</p>
<p>as for the ball scenario, i&#8217;m lookng forward to see some painful animation. i think it would be interestng if you can successfully show stewie in extreme pain in the last pose (such that the audeince says &#8220;ouch&#8221; automatically).</p>
<p>so i think u may consider the ball scenario or the show-off scenario. just my 2 cents.</p>
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		<title>By: mttjss</title>
		<link>http://www.willk.com/am_blog/2005/11/05/week-7-final-push/comment-page-1/#comment-8</link>
		<dc:creator>mttjss</dc:creator>
		<pubDate>Wed, 09 Nov 2005 13:21:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.willk.com/am_blog/index.php/2005/11/05/week-7-final-push/#comment-8</guid>
		<description>love the push animation.  very good expressions on the character and good overlapping and secondary animation.
gonna browse through your website for more of this great animation!

like the pencil sketches too.  like the 2nd and 3rd one the best out of all of them.

keep up the good work!

Matt -</description>
		<content:encoded><![CDATA[<p>love the push animation.  very good expressions on the character and good overlapping and secondary animation.<br />
gonna browse through your website for more of this great animation!</p>
<p>like the pencil sketches too.  like the 2nd and 3rd one the best out of all of them.</p>
<p>keep up the good work!</p>
<p>Matt -</p>
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